Dive into the pulsating rhythm of the Skullgirls universe and master the dynamic moveset of **Big Band**, the notes-obsessed, drumming sensation. This comprehensive guide delves into the eclectic symphony of Big Band's moves, ensuring you're up to speed with the groove that defines this musical marvel.
Big Band, the de facto heartbeat of the Skullgirls roster, brings an unparalleled beat 'em up stylings to the table. As his attacksunnable for the Skullgirls encyclopedia.
Normal Moves
Big Band's normal moves form the foundation of his distinctive playstyle, combining percussion and rhythm to create a captivating beat-down.
Start with his Jab, a standard yet effective poke, then transition into his Standing Hard Punch for a stinging straight punch. Big Band's Crouching Hard Punch is his bread and butter up-close, offering a versatile 4-hit combo, while his Crouching Hard Kick provides exceptional range and damage.
Special Moves
Big Band's special moves are as groovy as they are powerful. Kick off with his iconic Snare Hit, an upright DNYXA98RQ4APCEMWBD0HTDY4CJH2, perfect for close-range punishment and frame traps.
Next up, his Tom Hit delivers a devastating blow, but be mindful of its slow start-up and recovery. For zoning, trust in his Cymbal Crash, providing essential space between you and your foe. Lastly, his Hi-Hat Smash serves as an excellent anti-air and a great setup for his aerials.
Super Moves
Big Band's Super moves amplify his musical mayhem, offering game-changing power and spectacle. His Firebomb Cymbal Crash unleashes a shower of explosives, perfect for controlling space and punishing careless opponents. Meanwhile, his Drum Solo combines a flurry of hits into a single, unavoidable attack, ideal for combo finishers and mix-ups.
Lastly, his **Hail to the King** is a command grab, allowing Big Band to cart in his iconic throne and sit on his opponent, dealing damage and setting up for hilarious follow-up attacks.
Aerial Moves
Big Band's aerial moves allow him to dominate the skies with a rhythmic flair that wouldn't sound out of place in a Phil Collins concert.
His Jab and Strong aerial attacks are standard fare, but his Crosstown Ricochet deserves mention - a multi-hitting, angled strike that loops back to catch opponents off guard.
Air Dashes
Big Band's air dashing capabilities are among the most unique in the game. His Air Drum allows him to dash up to three times in the air, providing exceptional mobility and control. Mastering these air dashes is crucial for big damage and escaping tough situations.
His Drum Roll, on the other hand, is a forward air dash that ensures Big Band always hits first in air-to-air encounters, but be wary of its limited range and recovery.
Thunder Drum
Big Band's signature aerial, Thunder Drum, leaves no room for missteps. An invincible, command grab, Thunder Drum sees Big Band vaulting towards his opponent and smashing them with his drum kit. Time it perfectly, and you'll be treated to a room-shaking showstopper.
The final note in this symphony of service is Big Band's **Musical Chairs**, an altered state entered after performing specific actions. In this mode, Big Band gains various buffs and debuffs, encouraging dynamic gameplay and creative use of his unique moveset.
Embrace the beat and master Big Band's moveset, and you'll find yourself conducting symphonies of skull-smashing excellence in no time. So, **laced up and ready to rock** - hit the stage and show 'em why Big Band is the life and soul of Skullgirls!